Nov 30, 2018 Distant Worlds Universe is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the. Distant Worlds has some nice mods available for download. This one is set in the Star Trek Universe that the modder stats to take place in Jonathan Archer’s Era, i.e. In the Star Trek Enterprise time frame of events. The mod is called Star Trek – Archer Era Mod. Good job Igard. Mod contains.
DISTANT WORLDS: UNIVERSE (60$ USD)
What DW:U does better than *STELLARIS*
- Plenty of settings and options when creating a new custom game.
- Authentic and realistic galactic geography, with seamless transitions between a single system and the galaxy as a whole. The galaxy is so vast, ships are even able to travel into the emptiness of space.
- Up to 1400 star systems, plus gas clouds and black holes, totaling up to over 50,000 objects.
- Dynamic political boundaries that realistically shape and change over periods of time through civil war, revolutions, traditional wars and more.
- An in-depth and powerful economic system divided between state and private, simulating the government (state) requiring a healthy citizen economy (private) to sustain itself.
- A diverse resource system consisting of strategic and luxury resources. Resources are finite and critical to your empire; as they are being used for everything from population growth, to fuel for your ships.
- Trade sanctions and planetary blockades.
- Extremely detailed and intricate ship designer, allowing complete control over all ships and bases in your empire.
- Interactive characters and leaders ranging from ambassadors to spies, with a complete espionage system.
- Premade species.
- No ridiculous lag.
- Compelling and intuitive pirate factions that compete against other factions and civilizations on the galactic stage. Pirates can even be played as by the player, with their own unique playstyles and strategies.
- A planetary combat system with different units and strategic variables.
- An intelligent and cunning Artificial Intelligence that is able compete with human players.
- An entire system of empire policies that depict what aspects should be automated by the computer within the player's empire. This allows the player to be anything from a single ship captain, to a galactic emperor.
- Distant Worlds: Universe has its very own rich lore and history. This can also be disabled for a true sandbox experience.
STELLARIS (160$ USD)
What STELLARIS does better than *DW:U*
- Graphics are significantly more attractive and modern.
- User Interface is superior and easier to navigate.
- Stellaris is widely accepted as simple, being easier to learn and understand.
- Music is far more pleasant and detailed, and there is a lot more music.
- Developers who consistently update and release new content for free, while communicating with their public audience.
- Government is richer and more in-depth, ranging from friendly corporations to death robots.
- Diplomacy is more expanded and diverse with many different options and strategies to consider.
- Species can be randomly generated, and their populations are considerably more detailed with their own ethics and political factions.
- Planetary development and specialization is vastly more powerful and detailed. Stellaris gifts the player complete control over the progress of their colonies, and can provide anything from backwater mining worlds to a fu*king Ecuminopolis.
- Extremely detailed events and anomalies that enrich and can change the outcome of a game.
- More than one end game crisis.
- Multiplayer.
These are the various thoughts I had when comparing the two games.
Questions:
- How accurate are my points? Any disagreements?
- What do you think?
- Which one is a better game, and why?
- If you had to recommend only one to a friend, which would it be?
Distant Worlds: Universe VS *Stellaris*
- Stellaris Planet FlavorI'm so appreciative of Wiz and his team for the change Stellaris has undergone since its release. One of the features I'm most excited about is the development of true planetary diversity and flavor. I'm a geography freak, and i love how you can finally access and view the geographical features of planets now. There's…
- Suggestion: Balanced vs. Adventure ModeIt seems like there are two sorts of players for Stellaris: ones that want a more traditionally balanced multiplayer-esque game, and ones that like the exploration and roleplay more, and don't really care about game balance. For the former, random/story events having major consequences is a pain. If an event can give you a major…
- Mod Idea: A Dying Universe.Your species and civilization has come into being at an inopportune time. The Universe approaches its death, with only the empty void remaining. How will your Empire function and thrive, with resources and places to live becoming ever rarer? A mod idea I had. Now, mind you, I have literally no idea how to…
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v. 1.9.5.9
Changelog:
• CRASH FIXES
o Fixed crash when viewing newly conquered colony
• BUG FIXES
o fixed bug where games would not start when more than 256 components defined
o ensure characters with random appearance order now work properly, even when many custom characters defined and many random appearance orders used
o ensure Shakturi always properly use custom design templates when available
• SHIP DESIGN
o added new flee when setting: Armor 50% or Shields 20% (also supported in design template files: use setting Armor50 for optional FleeWhen)
• MODDING
o increased maximum number of research projects from 1000 to 1500
o increased maximum number of components from 300 to 500
• OTHER
o AI now more careful about selecting location for characters with demoralizing trait, may dismiss character (when characters automated)
increased range at which spaceport tractor beams will push away invading troop transports. Spaceports will now also push away transports even when not primary target.
Distant Worlds Universe Star Wars Mod 1 14 4
- Last update: Thursday, December 4, 2014
- Genre: Strategy
- File size: 14.5 MB
Distant Worlds Universe Mods Warhammer
Report problems with download to [email protected]
Star Wars Mod Minecraft 1.7.10
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
Distant Worlds: Universe - v.1.9.5.9 | patch | 14.5 MB | 12/4/2014 | 3.5K | 4 |
Distant Worlds: Universe - DWU: Battlestar Galactica v.2.0 | mod | 7 MB | 2/15/2016 | 1.2K | 0 |
Distant Worlds: Universe - Star Wars Ancient Fears v.1.0 | mod | 224.9 MB | 8/11/2014 | 2.3K | 0 |
Distant Worlds: Universe - Star Trek: The Picard Era | mod | 464.2 MB | 9/12/2014 | 2.4K | 0 |